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Podcast title Ape Reality
Website URL http://www.nobleape.com/realit...
Description Noble Ape's creator, Tom Barbalet, discusses aspects of the development, philosophy and the artificial life community
Updated
Category Society & Culture
Science & Medicine
Technology
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Link to this podcast Ape Reality

Episodes

1. Special: Tom Barbalet gives a Short Talk on the Open Source Aspects of Noble Ape
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Description: A short talk on the open source aspects of Noble Ape.

2. Special: Old Source Code (Part II)
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Description: Tom finds some old source code a presents a narrative wander through it.

3. Special: Old Source Code (Part I)
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Description: Tom finds some old source code a presents a narrative wander through it.

4. Special: Look at Longterm Command Line in Run and Code
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Description: Tom Barbalet shows the latest long term command line version of the Simulation.

5. Special: Overview of the Current GUI Development
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Description: Tom Barbalet provides a basic walkthrough of the GUI version of Noble Ape.

6. Bonus Content: Conclusion of the Chat with Bob Mottram
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Description: Tom and Bob rap on honor and reflecting outside of conversations.

7. 154. Chat with Bob Mottram for the 0.694 Release
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Description: Tom talks with Bob Mottram about some of the ideas currently circulating in the Noble Ape development.

8. 153. First Thing in the Morning
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Description: Tom wakes to a burning question from Bob Mottram that indicates there is a substantial need for an updated podcast. Tom covers the new higher res graphics view, some missing code, an outstanding bug, auto updates, what is going on with ApeScript and a future chapter. If you have any questions or comments please contact tom via tom at nobleape dot com

9. 152. Okay, Time for an Update
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Description: Following a review of some pretty humbling download numbers associated with Ape Reality, Tom returns for an update on the development. Topics include sharing Mac and iPad code together with sharing Windows and Linux code. The problems with the Windows development now Tom is sans Windows. Bob Mottram's most recent changes motivating 2d procedural graphical representations of the Noble Apes. If you have any questions or comments please contact Tom via tom at nobleape dot com

10. Update [September 2, 2011]
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Description: Tom announces he will be moving to the San Francisco Bay Area. Sorry for the lack of content in recent months.

11. 151. Fifteen Years: Douglas Rushkoff
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Description: Celebrating fifteen years of the Noble Ape development, Tom chats with Douglas Rushkoff about how to set up a project like Noble Ape now, how things have changed since Cyberia, simulations, open source and the human versus the project.

12. 149. File Can't Handle It
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Description: The discussion begins with basic changes to the Noble Ape file format but no XML for now. Tom talks briefly about a new popular science book on Noble Ape and a future recording with Douglas Rushkoff.

13. 148. Fifteen Years: Bo Daley
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Description: Celebrating fifteen years of the Noble Ape development, Tom chats with Bo Daley about the early development, the Simulation's impact on ecology and philosophy and Bo's music.

14. 147. The Original Manuals of Noble Ape in Their New Form
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Description: Testing out the new laptop's webcam, Tom records a little piece about the Original Manuals of Noble Ape now on lulu.com and the CD/CDROM the text originally came from.

15. 146. The Continued Work of Bob Mottram
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Description: Tom talks about a number of the changes Bob Mottram has introduced to the Simulation recently, the parity of the Linux version of the Simulation and the newly re-released Original Manuals of Noble Ape available on lulu.com.

16. 145. Return from the Field of Chaos
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Description: Now his book Field of Chaos has been launched, Tom returns to Ape Reality to discuss getting out the Original Manuals in a cheaper form and the next two years of the Noble Ape development working through the social graph code.

17. Special: Tom Barbalet on Salt Lake City K-Talk's Sector Five [February 19, 2011]
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Description: Tom appears on Sector Five on Salt Lake City's K-Talk. The audio is taken directly from their archive including regional radio ads (for some local flavor). This audio is being distributed on both the Ape Reality and Stone Ape podcasts. Sorry for any duplication.

18. 144. Source Code Walk-Through: social.c with Bob Mottram
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Description: Tom talks with Bob Mottram about his changes in the Noble Ape source code with sim692/universe/social.c.

19. 143. Not Dead
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Description: This podcast provides some update in Tom's work with Noble Ape and other related projects.

20. 142. Brace for Impact
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Description: Tom talks about a new podcast, some candid discussion about his time in the Bay Area and the SecondLife Client/Noble Ape Web Server update.

21. 141. Tom Barbalet at Intel
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Description: A recording of a talk Tom Barbalet gave at Intel, July 13, 2010. The slides from the talk are available via http://www.barbalet.com/talks/barbalet_intel_talk.pdf

22. Musical Interlude: My Name is Tom [1999-2000]
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Description: Taking a break from the Noble Ape talk, this piece of music is one of the many 'anthems' that has defined sections of the Noble Ape development. The orchestration is of an athemic theme through Tom Barbalet's move from Australia to the US highlighting perhaps a defining introduction. More of these interludes will follow through the podcast feed.

23. 140. Must Keep Gerald Interested
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Description: Following a plea from Gerald de Jong for more content, Tom discusses a new release of the Noble Ape Simulation, Noble Warfare and publishing an internal narrative Noble-Ape-style.

24. 139. Scribbled on a Pad
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Description: Following a few days of rapid development, Tom announces Noble Ape will be on the iPad following some writing projects and potentially another release of the Simulation for Mac and Windows.

25. 138. Blogging the Ether
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Description: Following the disappearance of the GreyThumb blog, Tom starts a fresh with a new/old blog and some discussion about adding Noble Warfare to the Noble Ape Simulation source code.

26. 137. Some Pun About Objects
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Description: Tom talks about a possible new direction for ApeScript and also about the new artificial life community site.

27. 136. Pondering the Near Future
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Description: What will come in the near future? Tom explores his own thinking on interfaces and changes in direction.

28. 135. Live from the Library
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Description: Following the TalkShoe format of his other podcasts, Tom explores doing Ape Reality live from his library. He discusses a number of current topics in Noble Ape including publishing, ape brain compression and possibly a release of the Noble Ape Simulation in the near future.

29. 134. Two Windows - Better than Four?
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Description: Tom talks about the need and development of the two windows version of the Simulation, writing for the wrong publishers and why charging for podcasts isn't for him.

30. 133. Ramblings of Some Old Dude
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Description: A discussion of Noble Apes walking, changing the simulation, writing chapters, getting older and a new podcast on trains.

31. 132. Early Books
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Description: Tom talks about some of the books that were referenced in his chapter in Nature Inspired Informatics and some that weren't.

32. 131. Polar Thinking
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Description: Tom talks about Noble Animator and the projection of how Noble Animator will effect the Noble Ape Simulation.

33. 130. Two Recipe Books
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Description: Two book projects and a lot of Noble Ape related stuff in between, as Tom explores all that has gone on since the last podcast.

34. 129. Late Night Hot Mic
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Description: Tom talks about a number of projects including assisting Jeffrey Ventrella and Roy Plotnick moving their stuff open source.

35. 128. Source Code Walk-Through: being.c and core.h
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Description: Tom continues the four part series on the Noble Ape source code with sim690/core/being.c and core.h.

36. 127. Source Code Walk-Through: land.c
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Description: Tom continues the four part series on the Noble Ape source code with sim690/core/land.c.

37. 126. Source Code Walk-Through: Introduction and io.c
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Description: Tom starts a four part series on the Noble Ape source code with an introduction and sim690/noble/io.c.

38. 125. Couple of Seven Things
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Description: With so much going on with Noble Ape and related developments, it's hard to find a finite number to list it all. Tom discusses people visiting Las Vegas, a possible post-Singular article, the EvoGrid intervention, the Cocoa implementation of Noble Ape, being asked to assist the ISAL Board, a new dog and two future Noble Ape developments.

39. 124. Back and Forwards
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Description: Tom talks about the trip to Australia, his current work status and the ongoing Noble Ape development.

40. 123. Ape Mythology versus Ape Reality
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Description: Tom talks about how his own existence is always replicated in the Noble Apes.

41. 122. the Promised Land of Iraq
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Description: Tom talks about the smart poor, Iraq and street knowledge.

42. 121. January 2009 Mailout
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Description: This month, Tom talks about life in Las Vegas, the slightly shorter than expected Year of Noble Ape and the near future developments including his trip to Australia.

43. 120. December 2008 Mailout
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Description: Tom talks about the PolyWorld brain implementation, the Cocoa implementation and his trip to Australia slated for early-2009.

44. 119. November 2008 Mailout
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Description: In this brief update, Tom discusses his recent move, the last section of work for Nature Inspired Informatics and the Cocoa version of the Simulation.

45. 118. Tom Barbalet's Clip for I-Am-Darwin.Org
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Description: Tom talks about two less-discussed aspects of Darwin. For more videos, check out http://www.i-am-darwin.org/

46. 117. October 2008 Mailout
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Description: Tom talks about a user request for an old 68k version of the Noble Ape Simulation, finishing up the writing for the year and other related Noble Ape news.

47. 116. September 2008 Mailout
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Description: Atomic simulation, Nature Inspired Informatics and PolyWorld are the topics of discussion in this month's mailout.

48. 115. August 2008 Mailout
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Description: With the Nature Inspired Informatics chapter reviews and Biota Live taking a large chunk of the month's free time, Tom reflects on the future and the impact of these projects.

49. 114. OpenGL and a cup of Cocoa
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Description: The discussion on Cocoa and OpenGL continues as Tom talks about a couple of late nights through the recent Noble Ape development.

50. 113. Zeroth Life and Facebook
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Description: Tom discusses Facebook, Google Street View in Australia and the virtual community.

51. 112. July 2008 Mailout
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Description: Tom talks about the FLOSS Weekly interview and a rush chapter for Dick Gordon's book.

52. 111. Post Singular at the Internet Archive in June 2008
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Description: Bruce Damer responds to a question from Al Lundell. Many thanks to Al Lundell for providing the video footage!

53. 110. June 2008 Mailout
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Description: Tom talks about what he has learnt from the Nature Inspired Informatics text and what changes it will bring to the Simulation.

54. 109. Bruce Damer Demos Noble Ape at GreyThumb Silicon Valley in May 2008
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Description: Bruce Damer demonstrates the Noble Ape Simulation with additional discussion from Scott Schafer. Many thanks to Al Lundell for providing the video footage!

55. 108. May 2008 Mailout
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Description: Tom discusses the welcome return of the DarwinAtHome podcast, the progress of the book chapter, Noble Ape Simulation development and the release of Noble Ape 0.688.

56. 107. April 2008 Mailout
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Description: Good news on another book project, Tom welcomes the large group of new folks who discovered Ape Reality through iTunes and more...

57. 106. March 2008 Mailout
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Description: Tom talks about the XML phenotype output from the Simulation, the EvoGrid and the potential for another book chapter.

58. 105. Male Pregnancy, Identical Twins and XML
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Description: Some interesting bugs have come through the phenotype XML output implementation of the Noble Ape Simulation. Tom discusses some of these together with a random smattering of editorial banter.

59. 104. February 2008 Mailout
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Description: Similar to the last Mailout, Tom discusses Biota Live and the Dick Gordon book project.

60. 103. January 2008 Mailout
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Description: Following the initial success of Biota Live, Tom discusses the back-to-back episodes coming up this weekend, the release of Noble Ape 0.687, the XML changes for the file i/o in the Simulation and the book with Dick Gordon and Bruce Damer.

61. 102. Live Biota and a Film Review
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Description: Following the launch of Biota LIVE, Tom discusses how good this method was in contrast to his normal podcasting. Tom also reviews the nerd classic movie, Revolution OS, in the context of contemporary open source.

62. 101. December 2007 Mailout
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Description: Tom talks about how his simple recording setup is getting traction on YouTube, taking the message of artificial life to a generalist audience and the progressive changes of the Noble Ape Simulation. Not to mention the new Biota LIVE podcast coming in early 2008. Happy New Year!

63. 100. Medley of 2007 Compositions
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Description: Tom lets his fingers do the talking with a medley of 2007 compositions.

64. 99. Generalist Chats, Books and Libraries
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Description: Tom returns to talk about appearing on ShrinkRapRadio LIVE, the SciPhi Show, a new book project with Bruce Damer and Dick Gordon, and the ongoing Noble Ape Simulation as a library project.

65. 98. November 2007 Mailout
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Description: Tom gives thanks to folk covering the Google insanity, some discussion of the second book project and code development for the iPhone interface.

66. 97. San Diego State Rocks, Google Doesn't
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Description: Tom talks about Google blocking sections of the Noble Ape site, changes in the library format with regards to ApeScript, San Diego State using Noble Ape in their EDTEC classes and making contact.

67. Google blocks nobleape.com (http://www.nobleape.com/googleblock.html)
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Description: Tom Barbalet makes a brief announcement about Google blocking sections of nobleape.com (http://www.nobleape.com/googleblock.html).

68. 96. Library of Progress
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Description: Tom talks about the Facebook groups associated with Noble Ape, the Noble Ape libraries development in the context of Mac OS 10.5 and other updates.

69. 95. October 2007 Mailout
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Description: An under-the-weather Tom describes the changes for Mac OS 10.5, the new book project and the continued atomization of the Noble Ape Simulation.

70. 94. Atomic Books
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Description: With the start of the atomic development, Tom discusses what happens to the book project.

71. 93. September 2007 Mailout
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Description: Tom talks about corresponding with James Morauta and planning for the future direction shifts in the Noble Ape Simulation.

72. 92. All You Need Is...
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Description: Tom gives a series of shout-outs and talks a little bit about James Morauta, Howard Bloom and Gerald de Jong.

73. 91. We've Never Had It So Good
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Description: Tom comments on a busy week that shows the strengths of contemporary artificial life.

74. 90. August 2007 Mailout
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Description: If you are on Facebook, join the Ape Reality group! In addition, Tom talks about interviews, updates in Noble Ape development and the end of the Noble Ape tshirt giveaway for the time being thanks to a Cafepress price increase.

75. 89. A Musing List
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Description: Tom discusses a number of topics including avatars in book and ape form, the Greythumb blog and random moments in Noble Apes.

76. 88. Developing Noble Ape Forever
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Description: Somewhat tongue-in-cheek, Tom talks about the reasons he has been able to maintain the Noble Ape development and an upcoming interview.

77. 87. The Noble Ape Identity - Fear and Desire
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Description: Tom discusses the central elements of the cognitive simulation - fear and desire - and how they relate to real world societies as well as metaphorical monkeys.

78. 86. How to Listen to Ape Reality, Seriously!
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Description: Tom welcomes new folks to the podcast and talks about how you should approach the Ape Reality podcast for the first time.

79. 85. July 2007 Mailout and Welcome!
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Description: Tom welcomes new folks to the podcast, talks about polygonal graphics, a new Ape Reality specific tshirt and a release of the Simulation.

80. 84. Shiny Noble Ape Tech
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Description: Finally some productive Noble Ape tech and other unrelated debriefs

81. 83. Graphics, Games and Academics
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Description: Tom talks about the ongoing True3D graphics development, renewing his IGDA membership, and artificial life academia present and future

82. 82. Sitting on a Cornflake
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Description: Tom discusses OpenGL vs Ocelot, hobby equals standards and the book project

83. 81. June 2007 Mailout
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Description: 0.685 is released, the book project, Noble Ape's Spanish version, graphics move to OpenGL and the event atomization

84. 80. Drawing Change
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Description: A contribution of source from INTEL starts a discussion on changing the graphics method to OpenGL

85. 58. Excerpt: ... In Stockholm [Originally Recorded Tue, 31 Oct 2006]
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Description: A discussion of the Stockholm Re-Write of the Noble Ape Simulation

86. 79. May 2007 Mailout
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Description: Tom talks about the website going down, Apple/INTEL/HeaderDoc development, the book project, Biota.org and where all the tshirts have gone

87. 7. Remix: Metaphysics, Deja Vu and Compressing the Same [Originally Recorded Tue, 09 May 2006]
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Description: A discussion of metaphysics in the Noble Ape Simulation and related documentation

88. 78. Planes, Trains and Automata
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Description: Tom talks about what artificial life is with particular concentration on the hobby of artificial life

89. 77. Not To Waste Time
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Description: Tom talks about what has been going on recently and not featured in previous podcasts

90. 1. Remix: Early and Late History [Originally Recorded Mon, 01 May 2006]
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Description: A discussion of the pre-history of Noble Ape and the recent history of ApeScript

91. 74. Event Planning
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Description: Tom talks about the planned event method in the Noble Ape Simulation and the reasons behind the event implementation

92. 73. March 2007 Mailout
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Description: Tom talks about streamlining communication, Biota.org Chat, changing brain sizes, predators, event-driven simulation and an INTEL update

93. 72. Intellectual Property Flow
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Description: Tom talks about game development and artificial life's curious relationship with a contemporary example

94. 67. Back for 2007
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Description: Tom continues Ape Reality for the New Year - apes, houses, GLUT and code changes

95. 62. Mr. Barbalet Compiles the Simulation
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Description: Tom releases the Noble Ape Simulation 0.683 live for the podcast

96. 60. On Biota.org
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Description: Tom talks about Biota.org

97. 59. Unique and Compressed Land
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Description: Tom talks about land algorithms

98. 52. On Noble Ape Philosophic
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Description: About the introductory philosophy document for Noble Ape

99. 50. Half Century Musical Musing
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Description: The early music of the development is played and discussed

100. 48. New Version, Screen Savers, Wikipedia and Daigle on Klyce
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Description: Tom discusses a number of topics relating to Noble Ape, Biota.org and artificial life

101. 45. On Noble Warfare
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Description: Tom talks about Noble Warfare

102. 44. On ApeScript
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Description: Tom talks in greater detail about ApeScript

103. 42. Conversation with Mridul and Pedro
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Description: Tom talks with Mridul and Pedro about the Noble Ape development

104. 40. Malek's Questions
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Description: Tom explores the questions of Malek Qtaish

105. 39. Noble Ape Simulation 101
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Description: Tom discusses the components of the Noble Ape Simulation

106. 37. Special: NYU Talk from 2000
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Description: Tom Barbalet talks to Doug Rushkoff's class at NYU in 2000

107. 36. On the Rushkoff Article and a Vegas Show
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Description: A detailed discussion on the Rushkoff article on Noble Ape

108. 33. Simulation - With Time and Without Time
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Description: A discussion on time effects in simulation

109. 22. Conscious of Collective Unconscious
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Description: A discussion on the simulated theory of collective unconscious

110. 21. Animal Experiments in Love
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Description: A discussion on whether animals fall in love

111. 17. Creating an ALife Project
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Description: A discussion of how to create your own ALife project

112. 14. Language 101
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Description: A discussion of what a Noble Ape language could look like and, in contrast, brute force simulation

113. 10. Biology: Species and History
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Description: A discussion of the biology of the Simulation